
Learn a clear, step-by-step workflow for lip-sync animation and acting poses in a six-second dialogue clip, including rig setup, audio prep, import, facial expressions, and keyframing.
Learn design and animation techniques in Adobe animation using the provided exercise files. Follow along with rig and animation files and audio clips to practice rigging and timing.
Import your drawing, build body parts, and rig the eyes to form a fully animated character. Follow a checklist and use symbols to monitor progress from rough sketch to performance.
Explore the three-level character build in Adobe Animate, from basic pose options to body parts and the full comp, using symbols and layers to create flexible animation.
Import a rough character sketch into Adobe Animate, crop and save it, then set up a full HD document to build a rig for lip-sync, expression, and emotion.
Use the pen tool to shape the head, fill with color, and remove outlines, then convert the head to a graphic symbol named Joe_head to organize nested body parts.
Create the neck, torso, arms, and hands as symbols on separate layers, naming them consistently. Use the pen tool and snapping to align shapes for rigging in animation and dialogue.
Create the pelvis and legs with new layers and the pen tool, shape joints with rounded edges, add feet, and convert limbs to separate symbols to avoid cross-symbol changes.
Name symbols, distribute layers so each part has a named layer, delete empties, reorder rig—pelvis under torso to feet bottom—and color with Photoshop swatches before importing to the stage.
Rig the eyes for animation in a 2d character, creating eye shapes, the pupil, and a realistic blink with masks and frame-based timing.
Explore choosing mouth charts for lip-sync in 2d character animation, using front and three-quarter mouth shapes to match sounds like s, o, th, and m or b.
Develop expressive mouth shapes for dialogue by drawing lips, converting lines to fills, making a symbol, and building keyframes with onion skinning for per-frame control.
Extend lip-sync practice by creating and refining nine mouth shapes, adjusting teeth and tongue, and integrating them into a reusable rig for dynamic dialogue.
Add a sound file to your 2d character animation project, import a short royalty-free clip, and align mouth shapes to dialogue for clear lip-sync.
Lock and isolate the mouth layer, set it to single frame, and auto-create keyframes from audio to shape lip-sync with phoneme-based mouth shapes; adjust timing by nudging keyframes left.
Create and organize multiple hand poses for a 2D character, swap out pose symbols from your library, and align hand rigs to match the character for expressive acting and dialogue.
Animate pose 1 by building the body gestures on the rig, keyframing three main poses synced to the soundtrack, and refining anticipation and overshoot with arm, head, and hand adjustments.
Animate a character's dialogue with broad timing by keyframing three main poses, anticipation, and an overshoot. Learn to adjust the rig, pivot points, and limb positions to sell the motion.
Apply a subtle accent pose after two big poses, using frame 47 to reset arms to neutral. Add a slight head tilt and serious look to convey the dialogue beat.
Animate the final character pose by building anticipation, main pose, and overshoot through keyframes, adjusting arms and legs, then refine with classic tweens for a smoother motion.
Learn to smooth character animation by adding settles to key poses, extending frames, and using classic tweens, while tweaking arm motion and easing to reduce jumpy transitions.
Check that lip sync and eye blink keyframes align with the timeline, and use symbol looping options to ensure the head animation matches the new frames.
Align main poses to the dialogue beats, then add anticipation and overshoot. Adjust timing, offset arms, refine accent poses, and include a shoulder shrug for subtle expression.
Thanks for checking out this course on 2D Character Animation for Dialogue and Acting!
If you love animation and want to know how to bring your characters to life, have them speaking and moving around a scene, this course will teach you exactly that. I’m going to guide you through, step by step, the exact process that professional animators use to add lip sync animation to a dialogue track, and set key poses to their character in any scene for a TV show or a movie.
This course is the third course in a series on learning 2D animation. My first two animation courses are:
Learn to Animate: Animation Principles
2d Character Animation: Walk Cycles
If you are brand new to animation, and want to know how to set key frames, how to work with animation principles, check out the first 2 courses in the series. This course focuses solely on how to rig and animate a character for dialogue. At the end of the course, you’ll be able to animate a character to a short audio clip, and be bale to do smooth, acting poses.
To start out, you’ll learn things like the proper order of rigging and how to build a simple character in Adobe Animate.
From there, you’ll learn how to take your assets and build out multiple frame options, inside each one, so that you can have things like eye blinks and facial expressions.
You’ll then learn all about animation mouth charts, I’ll show you exactly how to make your own mouth charts and set them up inside your character, so that when it comes to animating, all you’ll have to do is use Adobe Animate’s powerful Frame Picker to speed through your dialogue scenes.
This saves you so much time, and allows you to focus on the fun part of animating, which is setting up the big acting poses.
Then you’ll learn the template used for making any key pose read like a fluid and natural movement. I’ll show you how to set your anticipation, over-shoot and settle and explain why you animate in these 3 steps.
As you progress step by step throughout the course, there is opportunity to complete assignments and to ensure that you are moving through the process and able to achieve the final project.
After you are finished, you’ll be a fully fledged animator, with a crucial dialogue project under your belt. With this, you’ll be able to finalize your animation reel and know that you’ve got a professional grade portfolio piece to show to an animation studio.W
When you enrol in this course, you’ll be joining a growing group of artists and animators, that have come together and are sharing their skills, talent and ideas. You’ll be able to see their work in the project section, and you can also direct message me at any time to ask questions, or to get personalised feedback on your work. I love working with students and spend time each day discussing ongoing projects and work.
I can’t wait for you to join in and get started. Animation is an really exciting, creative and rewarding field to work in. Together, we’re goon to spend the next few hours with me, to improve your animation skills today and help you take your first steps towards an exciting career path in animation.